5.0-17966 1 year, 10 months ago JitArm64: Optimize ps_mergeXX (PR #11305 from JosJuice)
5.0-17964 1 year, 10 months ago VideoCommon/CommandProcessor: Refactor to class, move to Core::System. (PR #11307 from AdmiralCurtiss)
5.0-17962 1 year, 10 months ago VideoBackends:OGL: Creating vertex formats shouldn't unbind anything (PR #11279 from tellowkrinkle)
5.0-17960 1 year, 10 months ago CoreTiming: Refactor to class. (PR #11303 from AdmiralCurtiss)
5.0-17957 1 year, 10 months ago Correctly call CoUninitialize() on Cubeb helper class destruction. (PR #11306 from AdmiralCurtiss)
5.0-17955 1 year, 10 months ago Update cubeb to mozilla/cubeb@27d2a102b0b75d9e49d43bc1ea516233fb87d778 (PR #10343 from AdmiralCurtiss)
5.0-17950 1 year, 10 months ago Translation resources sync with Transifex
5.0-17949 1 year, 10 months ago CoreTiming: Move variables to Core::System. (PR #11301 from AdmiralCurtiss)
5.0-17946 1 year, 10 months ago Netplay: Add more logging to save syncing. (PR #11283 from AdmiralCurtiss)
5.0-17944 1 year, 10 months ago GCMemcardDirectory: GCI filename cleanup and fixes. (PR #11230 from AdmiralCurtiss)
5.0-17939 1 year, 10 months ago Debugger BreakpointWidget: Edit breakpoints dialog (PR #11293 from JoshuaMKW)
5.0-17937 1 year, 10 months ago Update SDL to 2.26 (PR #11302 from tellowkrinkle)
5.0-17934 1 year, 10 months ago HW: Pass System to MMIO handlers. (PR #11166 from AdmiralCurtiss)
5.0-17931 1 year, 10 months ago Externals: Update fmt to 9.1.0 (PR #11123 from Pokechu22)
5.0-17926 1 year, 10 months ago Android: Fix GameDetailsDialog on leanback (PR #11296 from t895)
5.0-17924 1 year, 10 months ago AudioCommon: Pass Core::System to AudioCommon functions. (PR #11165 from AdmiralCurtiss)
5.0-17922 1 year, 10 months ago Force EFB2RAM in WWE WrestleMania XIX (PR #11209 from JMC47)
5.0-17920 1 year, 10 months ago Force Safe Texture Cache in Legend of Spyro: A New Beginning (PR #11210 from JMC47)
5.0-17918 1 year, 10 months ago GameINI: Enable slight CPU Overclock for Manhunt 2 (PR #11213 from JMC47)
5.0-17916 1 year, 10 months ago CoreTiming: Pass Core::System to Events. (PR #11253 from AdmiralCurtiss)