4.0-324 10 years, 11 months ago Jit64: implement ps_res
4.0-323 10 years, 11 months ago Jit64: simplify ps_sel
4.0-322 10 years, 11 months ago Jit64: fix typo in ps_sel and re-enable it
4.0-321 10 years, 11 months ago jit64: remove dead code
4.0-320 10 years, 11 months ago Jit64: extract frsqrtex as method
4.0-319 10 years, 11 months ago [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 10 years, 11 months ago ogl: check default framebuffer for msaa
4.0-317 10 years, 11 months ago [ARM] Minor idle skip optimization in bx.
4.0-316 10 years, 11 months ago [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 10 years, 11 months ago VideoCommon: create native texture pool
4.0-314 10 years, 11 months ago [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 10 years, 11 months ago ogl: drop all %f from TextureConversionShader
4.0-312 10 years, 11 months ago Fix {Read,Write}FileToString. We should be using binary always.
4.0-307 10 years, 11 months ago Be less dumb.
4.0-306 10 years, 11 months ago Update translation files to reflect recent changes in the code.
4.0-305 10 years, 11 months ago Stop saving random files to ./
4.0-304 10 years, 11 months ago Actually, filename really does need to be a parameter because of some random debug thing.
4.0-303 10 years, 11 months ago fix non-HAVE_WX case
4.0-302 10 years, 11 months ago Handle screenshot saving in RenderBase. Removes dependency on D3DX11 for screenshots (texture dumping is still broken).
4.0-299 10 years, 11 months ago [Windows] Add missing dlls and enable OpenMP support.