4.0-1346 10 years, 7 months ago SW backend: make shaders work on Intel/Windows. (PR #227 from magumagu)
4.0-1344 10 years, 7 months ago Replace use of the deprecated mem_fun function with mem_fn. (PR #238 from lioncash)
4.0-1342 10 years, 7 months ago Fix compilation error of Wayland_Util.h (PR #237 from pfpacket)
4.0-1340 10 years, 7 months ago DSPHLE Zelda cleanups (PR #233 from delroth)
4.0-1337 10 years, 7 months ago Audio handling cleanup v2 (PR #220 from magumagu)
4.0-1332 10 years, 7 months ago More clang fixes (PR #222 from comex)
4.0-1329 10 years, 7 months ago Random DSPHLE cleanups (PR #232 from delroth)
4.0-1321 10 years, 7 months ago Fixes Wiimotes for libogc. (PR #230 from Parlane)
4.0-1319 10 years, 7 months ago DSPHLE: Rename files to remove redundant 'UCode' prefix. (PR #231 from delroth)
4.0-1316 10 years, 7 months ago Fix FIFO Player dialog assertion failures (aka work around wx's inability to handle size_t correctly). (PR #229 from lioncash)
4.0-1312 10 years, 7 months ago Remove all trailing whitespaces from our codebase. (PR #228 from delroth)
4.0-1310 10 years, 7 months ago Gameini updates. (PR #216 from Linktothepast)
4.0-1308 10 years, 7 months ago Fix IsTriviallyCopyable for volatile (fixes Mac build). (PR #221 from comex)
4.0-1306 10 years, 7 months ago Fix include order in EGL.h. (PR #219 from lioncash)
4.0-1304 10 years, 7 months ago Minor Ucode cleanup. (PR #217 from magumagu)
4.0-1302 10 years, 7 months ago Do not force DSPLLE in Zelda HLE games anymore. (PR #215 from delroth)
4.0-1300 10 years, 7 months ago Zelda ucode cleanup (PR #214 from magumagu)
4.0-1292 10 years, 7 months ago Win32 jit fixes (PR #211 from magumagu)
4.0-1288 10 years, 7 months ago PixelShaderGen: Cleanups and fixes for tev combiners. (PR #193 from neobrain)
4.0-1282 10 years, 7 months ago BPMemory: Fix an enum to use u32 as its underlying type.